inherit NPC;

void create()
{
    set_name("酸秀才", ({ "xiu cai", "xiu", "cai" }) );
    set("gender", "男性" );
    set("age", 28);
    set("long",
        "一个邋遢的秀才，没什么学问却自问学士渊博。\n");
    set("shen_type", 1);
    set("combat_exp", 10000);
       set("str", 10);
       set("dex", 10);
       set("con", 10);
       set("int", 10);
    set("attitude", "peaceful");
       set_skill("dodge",20);
       set_skill("unarmed",20);

    setup();
       carry_object("/d/beijing/npc/obj/cloth2")->wear();
    add_money("coin", 200);
}
